Sunday, November 28, 2010

Pong Revolution

Pong Revolution is a game that I worked on with some of my friends. As the name implies, it is a game, coded in Java, that runs over a network. Essentially, it is pong in a circle.

The game is played with up to four players on a network. Of course, there is a client application and a server application. The server runs and the clients connect using the IP address. We used Apache Thrift in order to implement the network code and send the game objects.

There are two teams: Red team and Blue team. There are two players on each team. Balls spawn out of the middle of the screen and players score points by hitting balls and having them bounce outside of the screen. Players are able to make their paddles jump in order to intercept balls from opponents. Players can also combo to each other and get extra points for bouncing the ball between their teammates. The game is unfinished and we still have some work to do, but the core of the game (volleying balls, jumping, and collision detection)

Update: The java version of the game is complete!

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