Hello everyone,
This entry is about a game called Planes Fly Go Boom or PFGB for short. It is a simple game. A plane constantly flies around the screen without being able to stop. Also, enemy planes constantly fly in from the left side of the screen. The object of the game is to:
1. Destroy as many enemies as possible
2. Not crash into any enemies
It is made using simple sprites and collision detection in C# using Microsoft XNA.
The next games that I develop will use DirectX rather than XNA. I am trying to explore different methods of game creation and see what I like best.
Video Demonstration
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